Johan Andersen
Име-Джохан
Възраст-16 години
Коса-Синя
Очи-Зелени
Статус-Петият най-добър дуелист
--------------------------------------------------------------------------------------
ИСТОРИЯ
--------------------------------------------------------------------------------------
Джохан печели в турнир организиран от Пегасъс с награда от 7 уникални карти-Кристалните зверове.
По-късно той попада в Академията за дуели поканен от професор Вайпър и се сприятелява с Джейдън.Неговата цел е да намери непобедимият Rainbow Dragon.В дуела срещу Мартин (обсебен от Юбел) Джохан печели с новата си карта,но след дуела изчезва.По-късно пак се появява в края на 3-тия сезон и се оказва,че и той е обсебен от Юбел.Благодарение на Джейдът Джохан се освобойдава от контрола на чудовището и дава на Джейдън Rainbow Dragon-a.
--------------------------------------------------------------------------------------
ТЕСТЕ
--------------------------------------------------------------------------------------
Crystal Beast Ruby Carbuncle
Light,Fairy,Level 3
Effect:When this card is Special Summoned, you can Special Summon as many "Crystal Beast" cards as possible from your Spell & Trap Card Zone. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
Crystal Beast Amethyst Cat
Earth,Beast,Level 3
Effect:This card can attack your opponent directly. When it does so using this effect, any Battle Damage it inflicts to your opponent is halved. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
Crystal Beast Emerald Tortoise
Water,Aqua,Level 3
Effect:Once per turn, you can change 1 of your monsters that attacked this turn to Defense Position. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
Crystal Beast Topaz Tiger
Earth,Beast,Level 4
Effect:If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
Crystal Beast Amber Mammoth
Earth,Beast,Level 4
Effect:When a face-up "Crystal Beast" monster you control is selected as an attack target, you can change the target to this card. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
Crystal Beast Cobalt Eagle
Wing,Wing-Beast,Level 4
Effect:Once per turn, you can return 1 face-up "Crystal Beast" card you control to the top of the owner's Deck. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.
Crystal Beast Sapphire Pegasus
Wing,Beast,Level 4
Effect:When this card is Normal Summoned, Flip Summoned, or Special Summoned, you can place 1 "Crystal Beast" monster from your hand, Deck, or Graveyard face-up in your Spell & Trap Card Zone; it is treated as a Continuous Spell Card. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.
Rainbow Dragon
Light,Dragon,Level 10
Effect:This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except from your hand while you have 7 "Crystal Beast" cards with different names on the field or in your Graveyard. This card cannot activate its effect the turn it is Special Summoned. ● Send all "Crystal Beast" monsters you control to the Graveyard; this card gains 1000 ATK for each card sent. You can activate this effect during either player's turn. ● You can remove from play all "Crystal Beast" Monster Cards in your Graveyard to return all cards on the field to their owner's Decks.
Ancient City - Rainbow Ruins
Spell,Field
Effect:This card gets these effects, based on the number of "Crystal Beast" monsters in your Spell & Trap Card Zone: ● 1+: This card cannot be destroyed by a card effect. ● 2+: Once per turn, you can have the Battle Damage you take. ● 3+: You can send 1 "Crystal Beast" monster you control to the Graveyard to negate the activation of a Spell or Trap Card and destroy it. ● 4+: Once per turn, during your Main Phase, you can draw 1 card. ● 5+: Once per turn, during your Main Phase, you can Special Summon 1 "Crystal Beast" card from your Spell & Trap Card Zone.
Crystal Beacon
Spell
Effect:If there are 2 or more "Crystal Beast" cards in your Spell & Trap Card Zone, Special Summon 1 "Crystal Beast" monster from your Deck.
Rare Value
Spell
Effect:Activate only when there are 2 or more "Crystal Beast" cards in your Spell & Trap Card Zone. Your opponent selects 1 "Crystal Beast" card in your Spell & Trap Card Zone and sends it to the Graveyard. Then your draw 2 cards.
Crystal Blessing
Spell
Effect:Select up to 2 "Crystal Beast" monsters in your Graveyard and place them face-up in your Spell & Trap Card Zone; they are treated as Continuous Spell Cards.
Crystal Abundance
Spell
Effect:Send 4 "Crystal Beast" cards from your Spell & Trap Card Zone to the Graveyard. Send all cards on the field to the Graveyard. Then, Special Summon as many "Crystal Beast" monsters as possible from your Graveyard, up to the number of your opponent's cards that were sent to the Graveyard by this card's effect.
Crystal Promise
Spell
Effect:Select 1 "Crystal Beast" card in your Spell & Trap Card Zone and Special Summon it.
Crystal Raigeki
Trap
Effect:Send 1 "Crystal Beast" card from your Spell & Trap Card Zone to the Graveyard. Destroy 1 card your opponent controls.
Last Resort
Trap
Effect:Activate only when your opponent's monster declares an attack. You can select 1 "Ancient City - Rainbow Ruins" from your Deck and activate it. If you opponent had an active Field Spell Card when this card was activated, they can draw 1 card.